Dipl. Ing. Thomas Mann
10405 Berlin
Germany
- Interface design / Usability
- Graphic- and Concept design
- 3d modeling
- Script programming
- Realtime 3d / Motion design
References
Retrospect
Programs
Programming
Awards


Profile
With the age of 12 I began to engage in Computer Scene and was busy to make the most of combining pixel graphics and programming. To strengthen my artistic skills I decided to study Architecture which I finished with an good degree 2001. During this time I also worked for a company called echtzeit in highend 3d computer simulation with which we were invited to SigGraph 1997 and 1998.
After this I worked two years as Art Director with Deutsche Software Systemhaus AG where I learned to channel my technical and artistic skills into results for the "real world". During this time I gathered fundamental knowledge in project management, cost estimation and team leadership.
Since my interest in computer graphics did not abate during the last 20 years, I got involved in the Demo scene where I made the demos Trocken (scene.org nominations) and Perfect Love (winner fmx festival 2006). Additionally I lead the open source project Streber.
Since 2002 I work as freelancer in graphics, interface design and script programming.